Buffer
Buffer is a byte container commonly used across Node-style APIs.
Import:
import { Buffer } from "@tsonic/nodejs/index.js";
Example:
import { console, Buffer } from "@tsonic/nodejs/index.js";
export function main(): void {
const buf = Buffer.from("hello", "utf8");
console.log(buf.length);
}
API Reference
Buffer
export interface Buffer {
item: byte;
readonly length: int;
compare(target: Buffer, targetStart?: Nullable<System_Internal.Int32>, targetEnd?: Nullable<System_Internal.Int32>, sourceStart?: Nullable<System_Internal.Int32>, sourceEnd?: Nullable<System_Internal.Int32>): int;
copy(target: Buffer, targetStart?: int, sourceStart?: Nullable<System_Internal.Int32>, sourceEnd?: Nullable<System_Internal.Int32>): int;
equals(otherBuffer: Buffer): boolean;
fill(value: unknown, offset?: int, end?: Nullable<System_Internal.Int32>, encoding?: string): Buffer;
includes(value: unknown, byteOffset?: int, encoding?: string): boolean;
indexOf(value: unknown, byteOffset?: int, encoding?: string): int;
lastIndexOf(value: unknown, byteOffset?: Nullable<System_Internal.Int32>, encoding?: string): int;
readBigInt64BE(offset?: int): long;
readBigInt64LE(offset?: int): long;
readBigUint64BE(offset?: int): ulong;
readBigUInt64BE(offset?: int): ulong;
readBigUint64LE(offset?: int): ulong;
readBigUInt64LE(offset?: int): ulong;
readDoubleBE(offset?: int): double;
readDoubleLE(offset?: int): double;
readFloatBE(offset?: int): float;
readFloatLE(offset?: int): float;
readInt16BE(offset?: int): short;
readInt16LE(offset?: int): short;
readInt32BE(offset?: int): int;
readInt32LE(offset?: int): int;
readInt8(offset?: int): sbyte;
readIntBE(offset: int, byteLength: int): long;
readIntLE(offset: int, byteLength: int): long;
readUint16BE(offset?: int): ushort;
readUInt16BE(offset?: int): ushort;
readUint16LE(offset?: int): ushort;
readUInt16LE(offset?: int): ushort;
readUint32BE(offset?: int): uint;
readUInt32BE(offset?: int): uint;
readUint32LE(offset?: int): uint;
readUInt32LE(offset?: int): uint;
readUint8(offset?: int): byte;
readUInt8(offset?: int): byte;
readUintBE(offset: int, byteLength: int): ulong;
readUIntBE(offset: int, byteLength: int): ulong;
readUintLE(offset: int, byteLength: int): ulong;
readUIntLE(offset: int, byteLength: int): ulong;
reverse(): Buffer;
slice(start?: Nullable<System_Internal.Int32>, end?: Nullable<System_Internal.Int32>): Buffer;
subarray(start?: Nullable<System_Internal.Int32>, end?: Nullable<System_Internal.Int32>): Buffer;
swap16(): Buffer;
swap32(): Buffer;
swap64(): Buffer;
toJSON(): unknown;
toString(encoding?: string, start?: int, end?: Nullable<System_Internal.Int32>): string;
write(str: string, offset?: int, length?: Nullable<System_Internal.Int32>, encoding?: string): int;
writeBigInt64BE(value: long, offset?: int): int;
writeBigInt64LE(value: long, offset?: int): int;
writeBigUint64BE(value: ulong, offset?: int): int;
writeBigUInt64BE(value: ulong, offset?: int): int;
writeBigUint64LE(value: ulong, offset?: int): int;
writeBigUInt64LE(value: ulong, offset?: int): int;
writeDoubleBE(value: double, offset?: int): int;
writeDoubleLE(value: double, offset?: int): int;
writeFloatBE(value: float, offset?: int): int;
writeFloatLE(value: float, offset?: int): int;
writeInt16BE(value: short, offset?: int): int;
writeInt16LE(value: short, offset?: int): int;
writeInt32BE(value: int, offset?: int): int;
writeInt32LE(value: int, offset?: int): int;
writeInt8(value: sbyte, offset?: int): int;
writeIntBE(value: long, offset: int, byteLength: int): int;
writeIntLE(value: long, offset: int, byteLength: int): int;
writeUint16BE(value: ushort, offset?: int): int;
writeUInt16BE(value: ushort, offset?: int): int;
writeUint16LE(value: ushort, offset?: int): int;
writeUInt16LE(value: ushort, offset?: int): int;
writeUint32BE(value: uint, offset?: int): int;
writeUInt32BE(value: uint, offset?: int): int;
writeUint32LE(value: uint, offset?: int): int;
writeUInt32LE(value: uint, offset?: int): int;
writeUint8(value: byte, offset?: int): int;
writeUInt8(value: byte, offset?: int): int;
writeUintBE(value: ulong, offset: int, byteLength: int): int;
writeUIntBE(value: ulong, offset: int, byteLength: int): int;
writeUintLE(value: ulong, offset: int, byteLength: int): int;
writeUIntLE(value: ulong, offset: int, byteLength: int): int;
}
export const Buffer: {
new(): Buffer;
poolSize: int;
alloc(size: int, fill?: unknown, encoding?: string): Buffer;
allocUnsafe(size: int): Buffer;
allocUnsafeSlow(size: int): Buffer;
byteLength(str: string, encoding?: string): int;
compare(buf1: Buffer, buf2: Buffer): int;
concat(list: Buffer[], totalLength?: Nullable<System_Internal.Int32>): Buffer;
from(buffer: Buffer): Buffer;
from(array: byte[]): Buffer;
from(array: int[]): Buffer;
from(str: string, encoding?: string): Buffer;
isBuffer(obj: unknown): boolean;
isEncoding(encoding: string): boolean;
of(...items: int[]): Buffer;
};